Author Archives: David Edwards

Week 12: Bus Blocked-out Environment & Camera Set-up

Introduction: For this week’s blog post, I’ll be talking about how I went about modeling my bus environment and setting up my cameras. Lastly, I’ll be listing down my objectives to complete by next week. This Week’s Task: I began … Continue reading

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Week 11: Texturing Train Environment & Lighting Set-up

Introduction: In this week’s blog post, I’ll be talking about how I managed to texture the train environment and set up the lighting. Lastly, I’ll be listing down my objectives to complete by next week. This Week’s Task: To start … Continue reading

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Week 10: Train Blocked-out Environment & Camera Set-up

Introduction: For this week’s blog post, I’ll be talking about how I went about modeling my train environment and setting up my cameras. Lastly, I’ll be listing down my objectives to complete by next week. This Week’s Task: To start … Continue reading

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Week 9: Texturing Classroom Environment & Lighting Set-up

Introduction: In this week’s blog post, I’ll be talking about how I managed to texture the classroom environment and set up the lighting. Lastly, I’ll be listing down my objectives to complete by next week. This Week’s Task: I began … Continue reading

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Week 8: Classroom Blocked-out Environment & Camera Set-up

Introduction: For this week’s blog post, I’ll be talking about how I went about modeling my classroom environment and setting up my cameras. Lastly, I’ll be listing down my objectives to complete by next week. This Week’s Task: For this … Continue reading

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Week 7: Texturing Bedroom Environment & Lighting Set-up

Introduction: In this week’s blog post, I’ll be talking about how I managed to texture the bedroom environment and set up the lighting. Lastly, I’ll be listing down my objectives to complete by next week. This Week’s Task: For this … Continue reading

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Week 6: Bedroom Blocked-out Environment & Camera Set-up

Introduction: For this week’s blog post, I’ll be talking about how I went about modeling my Bedroom environment and setting up my cameras. Lastly, I’ll be listing down my objectives to complete by next week. This Week’s Task: For this … Continue reading

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Week 5: Storyboard Animatic

Introduction: In this week’s blog post, I’ll be talking about how I went about creating my storyboard animatic, and how I went about finding my character rigs. Lastly, I’ll be listing my objectives for next week. This Week’s Task: As … Continue reading

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Manual Rigging: Introduction to Rigging Hierarchies & Controls with Alan

Introduction: This Week’s Lecture: This Week’s Task: For this week’s task, our lecturer had asked us to complete the workshop we did in class if we weren’t able to finish it completely during our lecture. I began by opening up … Continue reading

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Manual Rigging – Skinning Part 2 / Controls & Interfaces Part 1 with Alan

Introduction: In this week’s blog, I’ll be talking about what we covered during this week’s lecture, where we looked at multiple methods of correcting our geometry whilst skinning, mainly focusing on fall-off joints and blend shapes. I’ll also be showing … Continue reading

Posted in Advanced and Experimental 3D Computer Animation Techniques: Term 2 | Leave a comment