Monthly Archives: May 2022

Manual Rigging: Introduction to Rigging Hierarchies & Controls with Alan

Introduction: This Week’s Lecture: This Week’s Task: For this week’s task, our lecturer had asked us to complete the workshop we did in class if we weren’t able to finish it completely during our lecture. I began by opening up … Continue reading

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Manual Rigging – Skinning Part 2 / Controls & Interfaces Part 1 with Alan

Introduction: In this week’s blog, I’ll be talking about what we covered during this week’s lecture, where we looked at multiple methods of correcting our geometry whilst skinning, mainly focusing on fall-off joints and blend shapes. I’ll also be showing … Continue reading

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Week 13: Research Strategies & Sources with Nigel

Introduction: This Week’s Lecture: In this week’s lecture, we looked at various research strategies and sources that we could potentially use to help us with our research proposal. Our lecturer began by showing us the online academic support we could … Continue reading

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Manual Rigging – Skinning & Project Advice with Alan

Introduction: In this week’s blog, I’ll first be speaking about what we learned during this week’s lecture, which focused on skinning, and weight influence in Maya. Secondly, I’ll be talking about my process when completing the workshop my lecturer set … Continue reading

Posted in Advanced and Experimental 3D Computer Animation Techniques: Term 2 | Leave a comment